Pseudodemons
- STR
- 0
- DEX
- 0
- CON
- 0
- INT
- 0
- WIS
- 0
- CHA
- 0
- Height (cm)
- Varies
Descent from a demon leaves traces in mortals. Not in the blood, exactly — blood is just blood. It leaves traces in the way the world fits around them: poorly. They are one step out of time with a world that was not built for a broken thing, and through the cracks of that broken thing the light of the Other Side leaks. Yet the cracks illuminate, and being a step away from the world of instances gives them a vantage point no one else has…if they can bear the vertigo.
Choose any race as your baseline. You gain the appearance and the automatically granted features (but not the optional features) from that race. For your base ability scores, use either your base race, or the racial bonuses of Aasimar or Tiefling (as appropriate).
You gain the following:
- Exiled from the House Behind the World: A pseudodemon is inherently offensive to fae and animals alike.
- Out of Phase: A pseudodemon is worse at normal things than normal people.
- Stupor Mundi: A pseudodemon is frightening to be around, on a level more primal than the conscious mind.
Also, if you are an Aasimar, you gain the following:
- Agios, O Theos: The act of striking at a thing of Joy is its own punishment.
- Holy, Holy, Holy: An Aasimar can harm and heal with a touch, and gains special sensory abilities based on their heritage.
- Flesh Shardwhite: An Aasimar is Good for many combat purposes and can use holy spells more easily.
If you are instead a Tiefling, you gain the following:
- Fiendish Body: A tiefling’s body is dangerous in itself.
- Crumble Boundaries: A tiefling has a bonus to saving throws against wards, and gains special sensory abilities based on their heritage.
- Flesh Shardblack: A tiefling is Evil for many combat purposes and can use unholy spells more easily.
Lastly, choose two of the following.
- Winged Vestige: A pseudodemon with this trait has wings that grow stronger as they grow more powerful.
- Demongaze: A pseudodemon with this trait has black sclera, sees things others cannot, and can customize their pupils.
- Strong Blood: A pseudodemon with this trait can use their blood as a catalyst for in-combat and out of combat effects.
- Radiance: A pseudodemon with this trait manifests a customizable halo that grows stronger as they grow more powerful and which intimidates lesser creatures.