Pseudodemon — Out of Phase
You suffer a -4 penalty to mundane Perception checks; this does not apply to effects such as Detect Magic. You also suffer a -2 penalty to saves against certain spell effects. Which spells are left to the GM to decide.
Whenever you take 10 (or 13, or etc.): roll 1d10-7, and add the result to your take ten attempt. Whenever you would take 20: you take 100 times as long instead of 20 times as long.